Engage your customers to keep playing. With insert-coin(s), you can easily enable payment and top-up points throughout your game.
For example as a buy-in option to keep playing after game over, or before the start of a new level or chapter. In RPG`s players can buy items or enhancements and in a multiplayer setup players can sell items, win prize money or even bet on game-endings. Insert-coin(s) can be used to incentivise people to invite new players to your game or reward players that create content, mods or communities.
With the Open Source Godot insert-coin(s) project available for download and the step-by-step tutorial for novice game developers, getting paid for your game development has never been as attainable.
We`re building our community by connecting Godot developers with the world of digital assets. We`d love to explain the impact we think the combination of virtual worlds and the ownership and exchange of virtual assets can have. You`re invited to join and build the virtual economy together.
We can collaborate in many ways, we`re fun and flexible. :-) Just get in touch!.
In-game purchases without middlemen or fees can increase sales significantly
Fast micropayments offer new ways to entice players to play longer
LNP/BP offers players and developers cheap, secure and extremely fast (micro)payments
Allow players to buy-in for extra levels, in-game items or an extra life
With insert-coin(s) you can add purchase panels throughout your Godot game with ease
Insert-coin(s) comes with a MIT license, so join or fork on github